User Tools

Site Tools


addons:events

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
addons:events [2017/04/21 19:13]
atom0s
addons:events [2017/04/22 00:10] (current)
Line 22: Line 22:
  
 **Short-hand Method** **Short-hand Method**
-<code lua>+<sxh lua>
 ashita.register_event('​load',​ function() ashita.register_event('​load',​ function()
     print('​Load event fired!'​);​     print('​Load event fired!'​);​
 end); end);
-</code>+</sxh>
  
 **Long-hand Method** **Long-hand Method**
-<code lua>+<sxh lua>
 function loadfunction() function loadfunction()
     print('​Load event fired!'​);​     print('​Load event fired!'​);​
Line 35: Line 35:
  
 ashita.register_event('​load',​ loadfunction);​ ashita.register_event('​load',​ loadfunction);​
-</code>+</sxh> 
 + 
 +---- 
 + 
 +===== Built-In Events ===== 
 + 
 +Below, you will find documentation for the built-in events that the Ashita addons library exposes to all addons. Please be aware of the returns and such of each event as incorrect returns can cause log spam of warnings/​errors as well as potential client crashes! Be sure to test your addons thoroughly before having others use them! 
 + 
 +---- 
 +==== Event: load ===== 
 + 
 +Called when the current addon is being loaded. (Also called when the addon is reloaded.) 
 + 
 +<sxh lua> 
 +ashita.register_event('​load',​ function() 
 +    print('​Load event fired!'​);​ 
 +end); 
 +</​sxh>​ 
 + 
 +**Parameters** \\ 
 +    * None 
 + 
 +**Returns** \\ 
 +    * None 
 + 
 +---- 
 +==== Event: unload ==== 
 + 
 +Called when the current addon is being unloaded. (Also called when the addon is reloaded.) 
 + 
 +<sxh lua> 
 +ashita.register_event('​unload',​ function() 
 +    print('​Unload event fired!'​);​ 
 +end); 
 +</​sxh>​ 
 + 
 +**Parameters** \\ 
 +    * None 
 + 
 +**Returns** \\ 
 +    * None 
 + 
 +---- 
 +==== Event: command ===== 
 + 
 +Called when a command has been entered in the game. 
 + 
 +<sxh lua> 
 +ashita.register_event('​command',​ function(cmd,​ nType) 
 +    print('​Command event fired!'​);​ 
 +    return false; 
 +end); 
 +</​sxh>​ 
 + 
 +**Parameters** \\ 
 +    * **cmd** - (string) The command that was entered. 
 +    * **nType** - (number) The type of command that was entered. 
 + 
 +**Returns** \\ 
 +    * **bool** - True if the addon handled the command, false otherwise to allow further addons to process the command. 
 + 
 +---- 
 +==== Event: incoming_packet ===== 
 + 
 +Called when the game client is receiving an incoming packet. 
 + 
 +<sxh lua> 
 +ashita.register_event('​incoming_packet',​ function(id,​ size, packet, packet_modified,​ blocked) 
 +    print('​Incoming packet event fired!'​);​ 
 +    return false; 
 +end); 
 +</​sxh>​ 
 + 
 +**Parameters** \\ 
 +    * **id** - (number) The packet id being processed. 
 +    * **size** - (number) The size of the packet being processed. 
 +    * **packet** - (string) The raw packet data. 
 +    * **packet_modified** - (string) The raw packet data that has been modified by other addons and plugins. 
 +    * **blocked** - (bool) True if the packet has been blocked by another addon or plugin, false otherwise. 
 + 
 +**Returns** \\ 
 +    * **bool** - True if the packet should be dropped/​blocked,​ false otherwise. 
 +    * or 
 +    * **table** - A table containing new packet data that should be used to modify the packet. 
 + 
 +---- 
 +==== Event: outgoing_packet ===== 
 + 
 +Called when the game client is sending an outgoing packet. 
 + 
 +<sxh lua> 
 +ashita.register_event('​outgoing_packet',​ function(id,​ size, packet, packet_modified,​ blocked) 
 +    print('​Outgoing packet event fired!'​);​ 
 +    return false; 
 +end); 
 +</​sxh>​ 
 + 
 +**Parameters** \\ 
 +    * **id** - (number) The packet id being processed. 
 +    * **size** - (number) The size of the packet being processed. 
 +    * **packet** - (string) The raw packet data. 
 +    * **packet_modified** - (string) The raw packet data that has been modified by other addons and plugins. 
 +    * **blocked** - (bool) True if the packet has been blocked by another addon or plugin, false otherwise. 
 + 
 +**Returns** \\ 
 +    * **bool** - True if the packet should be dropped/​blocked,​ false otherwise. 
 +    * or 
 +    * **table** - A table containing new packet data that should be used to modify the packet. 
 + 
 +---- 
 +==== Event: incoming_text ===== 
 + 
 +Called when the game client is adding text to the chat log. 
 + 
 +<sxh lua> 
 +ashita.register_event('​incoming_text',​ function(mode,​ message, modifiedmode,​ modifiedmessage,​ blocked) 
 +    print('​Incoming text event fired!'​);​ 
 +    return false; 
 +end); 
 +</​sxh>​ 
 + 
 +**Parameters** \\ 
 +    * **mode** - (number) The chat mode of the message. (Controls the color of the overall message.) 
 +    * **message** - (string) The message being added to the chat log. 
 +    * **modifiedmode** - (number) The modified mode, if another addon or plugin has modified it. 
 +    * **modifiedmessage** - (string) The modified message, if another addon or plugin has modified it. 
 +    * **blocked** - (bool) True if the message has been blocked by another addon or plugin, false otherwise. 
 + 
 +**Returns** \\ 
 +    * **bool** - True if the message should be blocked, false otherwise. 
 +    * or 
 +    * **number** - The modified message mode to use instead of the current one. 
 +    * or 
 +    * **string** - The modified message to use instead of the current one. 
 +    * or 
 +    * **string, number** - The modified message and mode to use instead of the current ones. 
 + 
 +---- 
 +==== Event: outgoing_text ===== 
 + 
 +Called when the game client is sending text to the server.\\ 
 +//(This gets called when a command, chat, etc. is not handled by the client and is being sent to the server.)//​ 
 + 
 +<sxh lua> 
 +ashita.register_event('​outgoing_text',​ function(mode,​ message, modifiedmode,​ modifiedmessage,​ blocked) 
 +    print('​Outgoing text event fired!'​);​ 
 +    return false; 
 +end); 
 +</​sxh>​ 
 + 
 +**Parameters** \\ 
 +    * **mode** - (number) The chat mode of the message. (Controls the color of the overall message.) 
 +    * **message** - (string) The message being added to the chat log. 
 +    * **modifiedmode** - (number) The modified mode, if another addon or plugin has modified it. 
 +    * **modifiedmessage** - (string) The modified message, if another addon or plugin has modified it. 
 +    * **blocked** - (bool) True if the message has been blocked by another addon or plugin, false otherwise. 
 + 
 +**Returns** \\ 
 +    * **bool** - True if the message should be blocked, false otherwise. 
 +    * or 
 +    * **number** - The modified message mode to use instead of the current one. 
 +    * or 
 +    * **string** - The modified message to use instead of the current one. 
 +    * or 
 +    * **string, number** - The modified message and mode to use instead of the current ones. 
 + 
 +---- 
 +==== Event: prerender ==== 
 + 
 +Called when the client is about to start rendering. (Called just after D3D8 BeginScene.) 
 + 
 +<sxh lua> 
 +ashita.register_event('​prerender',​ function() 
 +    print('​Prerender event fired!'​);​ 
 +end); 
 +</​sxh>​ 
 + 
 +**Parameters** \\ 
 +    * None 
 + 
 +**Returns** \\ 
 +    * None 
 + 
 +---- 
 +==== Event: render ==== 
 + 
 +Called when the client has finished its rendering and other tools can now render. (Called during D3D8 EndScene.) 
 + 
 +<sxh lua> 
 +ashita.register_event('​render',​ function() 
 +    print('​Render event fired!'​);​ 
 +end); 
 +</​sxh>​ 
 + 
 +**Parameters** \\ 
 +    * None 
 + 
 +**Returns** \\ 
 +    * None 
 + 
 +---- 
 +==== Event: timerpulse ==== 
 + 
 +Called when the client is rendering the scene, used for Addons Lua timers library.\\ 
 +//(Addons should not register to this event themselves, it is used for the timers library.)//​ 
 + 
 +<sxh lua> 
 +ashita.register_event('​timerpulse',​ function() 
 +    print('​Timer pulse event fired!'​);​ 
 +end); 
 +</​sxh>​ 
 + 
 +**Parameters** \\ 
 +    * None 
 + 
 +**Returns** \\ 
 +    * None 
 + 
 + 
 +----
addons/events.1492827228.txt.gz · Last modified: 2017/04/21 19:13 by atom0s