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addons:functions [2015/11/20 00:56]
atom0s created
addons:functions [2015/11/20 01:42] (current)
atom0s
Line 2: Line 2:
  
 The following page covers the functions that are built into Ashita'​s Addons.dll plugin. The following page covers the functions that are built into Ashita'​s Addons.dll plugin.
 +
 +----
 +
 +==== Global Functions ====
 +
 +//void// **AddIncomingPacket**(packet,​ id, size);
 +  * **Parameters**
 +    * packet - The packet data. (Table)
 +    * id - The id of the packet being sent.
 +    * size - The size of the packet data to send.
 +  * **Returns**
 +    * //Function does not return a value.//
 +
 +//void// **AddOutgoingPacket**(packet,​ id, size);
 +  * **Parameters**
 +    * packet - The packet data. (Table)
 +    * id - The id of the packet being sent.
 +    * size - The size of the packet data to send.
 +  * **Returns**
 +    * //Function does not return a value.//
 +
 +//string// **ParseAutoTranslate**(str,​ addBrackets);​
 +  * **Parameters**
 +    * str - The string to parse auto-translate strings from.
 +    * addBrackets - Flag to determine if brackets should be readded to the parsed string.
 +  * **Returns**
 +    * The parsed string.
 +
 +//object// **GetEntity**(index);​
 +  * **Parameters**
 +    * index - The index of the entity to obtain.
 +  * **Returns**
 +    * The entity at the given index.
 +
 +//object// **GetPlayerEntity**();​
 +  * **Parameters**
 +    * //Function has no arguments.//​
 +  * **Returns**
 +    * The current players entity.
 +
 +----
 +
 +==== Bitpack Functions ====
 +
 +//number// bitpack:​unpackBitsBE(packet,​ bitOffset, bitLength);
 +  * **Parameters**
 +    * packet - The data to unpack values from.
 +    * bitOffset - The bit offset to start unpacking at.
 +    * bitLength - The number of bits to unpack.
 +  * **Returns**
 +    * The unpacked value.
 +
 +//number// bitpack:​unpackBitsBE(packet,​ byteOffset, bitOffset, bitLength);
 +  * **Parameters**
 +    * packet - The data to unpack values from.
 +    * byteOffset - The byte offset within the data to unpack.
 +    * bitOffset - The bit offset to start unpacking at.
 +    * bitLength - The number of bits to unpack.
 +  * **Returns**
 +    * The unpacked value.
 +
 +//number// bitpack:​unpackBitsLE(packet,​ bitOffset, bitLength);
 +  * **Parameters**
 +    * packet - The data to unpack values from.
 +    * bitOffset - The bit offset to start unpacking at.
 +    * bitLength - The number of bits to unpack.
 +  * **Returns**
 +    * The unpacked value.
 +
 +//number// bitpack:​unpackBitsLE(packet,​ byteOffset, bitOffset, bitLength);
 +  * **Parameters**
 +    * packet - The data to unpack values from.
 +    * byteOffset - The byte offset within the data to unpack.
 +    * bitOffset - The bit offset to start unpacking at.
 +    * bitLength - The number of bits to unpack.
 +  * **Returns**
 +    * The unpacked value.
 +
 +----
 +
 +==== Configuration Functions ====
 +
 +//boolean// **config:​load_config**(className);​
 +  * **Parameters**
 +    * className - The name of the class to load. (Usually the same as the file name.)
 +  * **Returns**
 +    * True on success, false otherwise.
 +
 +//boolean// **config:​load_config**(className,​ file);
 +  * **Parameters**
 +    * className - The name of the class to load.
 +    * file - The file to load the configuration from.
 +  * **Returns**
 +    * True on success, false otherwise.
 +
 +//void// **config:​remove_config**(className);​
 +  * **Parameters**
 +    * className - The name of the class to unload.
 +  * **Returns**
 +    * //Function has no return.//
 +
 +//boolean// **config:​save_config**(className);​
 +  * **Parameters**
 +    * className - The name of the class to save.
 +  * **Returns**
 +    * True on success, false otherwise.
 +
 +//string// **config:​get_string**(className,​ name);
 +  * **Parameters**
 +    * className - The name of the class.
 +    * name - The name of the value to read.
 +  * **Returns**
 +    * The string value.
 +
 +//boolean// **config:​get_bool**(className,​ name, defaultValue);​
 +  * **Parameters**
 +    * className - The name of the class.
 +    * name - The name of the value to read.
 +    * defaultValue - The default value to use if reading fails.
 +  * **Returns**
 +    * The value that was read.
 +
 +//number// **config:​get_int**(className,​ name, defaultValue);​
 +  * **Parameters**
 +    * className - The name of the class.
 +    * name - The name of the value to read.
 +    * defaultValue - The default value to use if reading fails.
 +  * **Returns**
 +    * The value that was read.
 +
 +//number// **config:​get_float**(className,​ name, defaultValue);​
 +  * **Parameters**
 +    * className - The name of the class.
 +    * name - The name of the value to read.
 +    * defaultValue - The default value to use if reading fails.
 +  * **Returns**
 +    * The value that was read.
 +
 +//number// **config:​get_double**(className,​ name, defaultValue);​
 +  * **Parameters**
 +    * className - The name of the class.
 +    * name - The name of the value to read.
 +    * defaultValue - The default value to use if reading fails.
 +  * **Returns**
 +    * The value that was read.
 +
 +----
 +
 +==== File Functions ====
 +
 +//number// **file:​create_dir**(path);​
 +  * **Parameters**
 +    * path - The full path to create the directory of. (Will automatically create any missing sub-directories.)
 +  * **Returns**
 +    * 0 on success, otherwise the error code.
 +
 +//boolean// **file:​dir_exists**(path);​
 +  * **Parameters**
 +    * path - The full path to check.
 +  * **Returns**
 +    * True if exists, false otherwise.
 +
 +//boolean// **file:​file_exists**(path);​
 +  * **Parameters**
 +    * path - The full path to the file to check.
 +  * **Returns**
 +    * True if exists, false otherwise.
 +
 +//table// **file:​get_dir**(path);​
 +  * **Parameters**
 +    * path - The full path to get the contents of.
 +  * **Returns**
 +    * A table containing the files within the given path.
 +
 +//table// **file:​get_dirs**(path);​
 +  * **Parameters**
 +    * path - The full path to get the directories of.
 +  * **Returns**
 +    * A table containing the folders within the given path.
 +
 +//string// **file:​get_install_dir**(languageId,​ installId);
 +  * **Parameters**
 +    * languageId - The language id to use while looking up the install path.
 +    * installId - The install id to lookup.
 +  * **Returns**
 +    * The installation path if it exists, empty string otherwise.
 +
 +
 +Valid languageId'​s are the following:
 +  * 0 = English (Default)
 +  * 1 = Japanese
 +  * 2 = English
 +  * 3 = European
 +  * 4 = European
 +
 +Valid installId'​s are the following:
 +  * Final Fantasy XI = 0
 +  * Tetra Master = 1
 +  * Final Fantasy XI Test Client = 2
 +  * PlayOnline = 3
  
 ---- ----
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   * **Returns**   * **Returns**
     * //Function does not return a value.//     * //Function does not return a value.//
 +
 +----
 +
 +==== Misc. Functions ====
 +
 +//void// **misc:​open_url**(url);​
 +  * **Parameters**
 +    * url - The website url to open.
 +  * **Returns**
 +    * //Function returns no value.//
 +
 +----
 +
 +==== Sound Functions ====
 +
 +//void// **sound:​playsound**(file);​
 +  * **Parameters**
 +    * file - sound The file to play.
 +  * **Returns**
 +    * //Function returns no value.//
addons/functions.1448009809.txt.gz · Last modified: 2015/11/20 00:56 by atom0s