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ashitav2:commands [2015/11/18 17:54] atom0s created |
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====== Commands ====== | ====== Commands ====== | ||
+ | Below are a list of commands that are included with Ashita v2. | ||
+ | |||
+ | |||
+ | **/aver** \\ | ||
+ | **/aversion** \\ | ||
+ | **/ashitaversion** \\ | ||
+ | * //Obtains the current Ashita version.// | ||
+ | | ||
+ | **/bringtofront** \\ | ||
+ | * //Brings the FFXi window to the front.// | ||
+ | | ||
+ | **/minimize** \\ | ||
+ | * //Minimizes the FFXi window.// | ||
+ | |||
+ | **/maximize** \\ | ||
+ | * //Maximizes the FFXi window.// | ||
+ | |||
+ | **/windowframe** \\ | ||
+ | **/window_toggleframe** \\ | ||
+ | * //Toggles the window frame (border).// | ||
+ | | ||
+ | **/exit** \\ | ||
+ | **/terminate** \\ | ||
+ | * //Exits the process by force.// | ||
+ | | ||
+ | **/move** \\ | ||
+ | * //Moves the FFXi window to the given position.// | ||
+ | * **Example:** /move size 800 600 - This will resize the window to 800x600. | ||
+ | * **Example:** /move 100 100 - This will move the window to 100x100 on the screen. | ||
+ | | ||
+ | **/pause** \\ | ||
+ | **/sleep** \\ | ||
+ | **/wait** \\ | ||
+ | * //Causes the game to pause for a specific amount of time. (For use with scripts.)// | ||
+ | * **Example:** /wait 1 - This will pause the game for 1 second. (Not threaded if typed in manually!) | ||
+ | | ||
+ | **/plugin_load** \\ | ||
+ | **/load** \\ | ||
+ | **/loadplugin** \\ | ||
+ | **/pluginload** \\ | ||
+ | * //Loads a plugin.// | ||
+ | * **Example:** /load addons | ||
+ | |||
+ | **/plugin_unload** \\ | ||
+ | **/unload** \\ | ||
+ | **/unloadplugin** \\ | ||
+ | **/pluginunload** \\ | ||
+ | * //Unloads a plugin.// | ||
+ | * **Example:** /unload addons | ||
+ | | ||
+ | **/list** \\ | ||
+ | * //Lists the current loaded plugins.// | ||
+ | | ||
+ | **/fillmode** \\ | ||
+ | **/wireframe** \\ | ||
+ | * //Sets the game to draw in wireframe mode.// | ||
+ | * Example /fillmode - Toggles the wireframe mode. | ||
+ | * Example /fillmode 1 - Sets the wireframe mode to 1. | ||
+ | | ||
+ | **/ambient** \\ | ||
+ | * //Sets the ambient lighting mode of the game.// | ||
+ | * **Example:** /ambient - Toggles the ambient feature on and off. | ||
+ | * **Example:** /ambient 1 - Sets the ambient lighting feature on. | ||
+ | * **Example:** /ambient 255 255 0 0 - Sets the ambient lighting color to solid red. (argb format) | ||
+ | | ||
+ | **/exec** \\ | ||
+ | **/console_exec** \\ | ||
+ | * //Executes a script file.// | ||
+ | * **Example:** /exec test.txt - Executes the script file named test.txt. | ||
+ | * **Example:** /exec test - Executes the script file named test.txt. | ||
+ | | ||
+ | **/input** \\ | ||
+ | **/keyboard_sendstring** | ||
+ | * //Sends any text after the command as normal input to be parsed.// | ||
+ | | ||
+ | **/alias** \\ | ||
+ | * //Sets an alias to a given keyword to execute a command when used.// | ||
+ | * **Example:** /alias [trigger] [command] - Adds an alias with the given trigger and command. | ||
+ | * **Example:** /alias add [trigger] [command] - Adds an alias with the given trigger and command. | ||
+ | * **Example:** /alias [del|delete] [trigger] - Deletes an alias with the given trigger. | ||
+ | * **Example:** /alias list - Lists all teh current bound alias'. | ||
+ | * **Example:** /alias clearall - Clears all alias binds. | ||
+ | | ||
+ | **/bind** \\ | ||
+ | **/keyboard_bind** \\ | ||
+ | * //Binds a keyboard button to a command.// | ||
+ | * **Example:** /bind [!^@#+][key] [down|up] [command] - Binds a key to the given command. | ||
+ | * **Example:** /bind !f1 /wave - Binds ALT+F1 to /wave | ||
+ | * **Example:** /bind list - Lists the current keybinds. | ||
+ | <WRAP> | ||
+ | Key bind notes: | ||
+ | ! - Represents ALT key must be pressed with the bind. | ||
+ | ^ - Represents CTRL key must be pressed with the bind. | ||
+ | @ - Represents Windows key must be pressed with the bind. | ||
+ | # - Represents Apps key must be pressed with the bind. | ||
+ | + - Represents Shift must be pressed with the bind. | ||
+ | </WRAP> | ||
+ | |||
+ | **/unbind** \\ | ||
+ | **/keyboard_unbind** \\ | ||
+ | * //Unbinds a keyboard button.// | ||
+ | * **Example:** /unbind [!^@#+][key] [down|up] [command] - Unbinds a key. | ||
+ | * **Example:** /unbind all - Unbinds all keys. | ||
+ | | ||
+ | **/unbindall** \\ | ||
+ | **/clearbinds** \\ | ||
+ | * //Removes all current keybinds.// | ||
+ | | ||
+ | **/gamepad** \\ | ||
+ | * //Handles gamepad specific functionality. // | ||
+ | * **Example:** /gamepad [allowbg|allowbackground] [on|off] - Sets if the controller should interact with this window while it has no focus. | ||
+ | * **Example:** /gamepad [allowbg|allowbackground] [1|0] - Sets if the controller should interact with this window while it has no focus. | ||
+ | | ||
+ | **/blockmouse** \\ | ||
+ | * //Toggles if the mouse should be blocked from working with the current FFXi instance.// | ||
+ | |